Been away for a while and wondering...
OK, I've been away from Guild Wars since about a month after the release of factions, as I was moving home and jobs (and country of residence, but that's another story).
When I left, there was a heated debate ongoing about a few things, notably though, whether or not Assassins were of any real use in a team.
Now I'm not talking about all the immature crap players that played as Assassins - that kind of person would be crap as any class.
I'm talking about whether at its core, if the Assassin class eventually proved it was worthwhile or whether this point is still debated.
Did any primary Sin builds come to the fore that showed the class in a positive light? The only build involving Assassin that had mainstream confidence back then was the Ranger/Sin build using the Sin's criticals to cause bleeding.
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